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TIBIA 2
PT ES EN

Features

Tibia 2 is a Global OT Server inspired by the RubinOT style, with auto-loot, helper and many quality-of-life improvements, built on a simple idea: valuing your time and making every part of Tibia worth playing.

Here, hunting, exploring, doing quests, collecting, playing solo, in a party or jumping into PvP are all real paths of progression. PvP follows a Risk vs Reward logic, with systems that give real reasons to fight over players, territories and objectives, while PvE rewards exploration, achievements, quests and collecting.

We also think about long-term economic health. Several systems encourage the use and burning of gold, creating new destinations for currency and helping control its accumulation over the server's lifetime.

All of this was developed to reduce mandatory activities, offer more freedom and keep you from having to follow the same path to avoid falling behind.

You choose how you play. We value your time, your progress and the world you play in.
Gameplay

Gameplay Changes

Wheel of Achievement

Doing achievements and quests and obtaining mounts and outfits grants Achievement Points, which you spend on the Wheel of Achievement for meaningful character effects — Exp, Loot, PvP damage and overall damage. Collecting becomes a real, rewarding progression path.

Wheel of Achievement

Equalized PvP Event

Everyone enters with the same level, gear and conditions. The winner is whoever has better execution, positioning and communication.

Server switching

Switch between Non-PvP, Open PvP and Hardcore. 15 min cooldown between switches — your char lives in an ecosystem, not tied to one world.

Boosted Area

The featured region grants +50% XP, 2x Bestiary and 2x Bounty Task to whoever hunts inside it. The area rotates and encourages diversifying your hunts.

Open World ZvZ Guild War

Daily open-world guild war over PvP objectives. 5% of all gold generated by the server becomes the guilds' prize.

Leaderboard Rewards

Competitive rankings with a weekly reset reward the best. Climb the rankings (global and weekly) and take rewards for being on top.

Friendship VIP List

A player can only add you to their VIP after you accept the friend request.

No public online list

There's no general list of connected players — nobody uses it to locate and chase players.

Limited Exiva

Only finds those who allowed location or have a relevant PvP relationship with you (PK, Red, Black, Yellow, Orange Skull).

Reduced Party XP

The party bonus is halved — in a 4-man party, ≈25% less XP/h. Brings solo and party closer.

Catch-up XP

Anyone below the Top 20% in level gets a progressive exp bonus — the further behind, the bigger (up to +100%).

XP Boost with Gold

Buy +25% experience using gold — speeds you up and drains currency from the economy.

New Skill curve after 120

Past skill 120, a new curve makes the following skills more accessible — a proper endgame progression.

Monster Core System

Hunting in Open/Hardcore accumulates Cores (a balance with rising risk). Trade them for XP at the Adventurer's Guild; on death, they become loot on your body for others to grab.

TV System — Risk vs Reward

Start a live stream of your gameplay and earn a bonus while broadcasting — but going live reveals your position to viewers.

XP for killing players

The killer receives the experience lost by the victim. Inspired by classic Hardcore PvP — PvP becomes progression.

Offline Dummy Training

Training wands are 50% cheaper and deplete 2× faster. Closed the game? Your character keeps training on the dummy until the wands run out.

No equipment drop on death

No death drops your equipped items. The penalty is experience loss, Monster's Core and a 100% to 33% chance of dropping your Loot Pouch contents — the more blessings, the lower the risk.

New Red / Black Skull

On death you don't lose your gear — you lose more experience and the Twist of Fate protection. The punishment becomes loss of progression, not of assets.

Reward Wall

Donate gold to raise a region's Discovery/Area Boost. Contributors earn rewards — excess gold becomes a collective investment.

QoL

Convenience / Quality of Life

Party Finder

Build and find parties for hunts, bosses and quests in one panel. Post your own or join someone else's — no more spamming the chat to form a group.

Built-in recording + clips

Recording system built into the client (Tibia Cam style): it continuously records your gameplay and you publish clips of the best moments right in the game — no external software.

Full translation (PT/ES)

Client fully translated to Portuguese and Spanish. You choose what to translate in the game options: NPC dialogue only, the UI only, or everything.

T2 Coin Market + history

The Market shows a price and volume history chart for each item and supports direct sales in T2 Coin — high-value items can be traded directly in coin, not just gold.

T2 Coin Market + history

Smart Click Target

In normal Tibia you must click the exact SQM to target. The Smart option automatically picks the nearest target within a 3x3 radius of your click and locks onto it — a big help in PvP.

Instant Sell All

Sells all eligible items at once, in a single click.

Gold straight to bank

When you sell items, the gold is automatically deposited in the bank.

Click-only NPCs

Conversations and options by click — no typing hi, trade, yes.

Click-only NPCs

Stack up to 10,000

Up to 10,000 units per slot. Less time organizing your bag.

Daily reroll on login

The daily reroll is collected automatically on login, without opening the menu.

Auto-renew Skill Potions

Berserk, Mastermind and equivalents renew on their own.

Heal / Caster Helper

Smart pause: when you use a conflicting manual hotkey (rune, Magic Wall, potion), the helper pauses that action — you react in PvP without turning it off.

Anti-disconnect protection

Internet dropped or client closed? Your character keeps casting healing spells for the period defined by the server.

Stackable XP Boosts

Different XP Boosts can be stacked according to the server's rules.

Stamina Pause

Pause stamina at any time. 5 min cooldown to change again.

Stackable Green Stamina

Stack up to 21 hours — the equivalent of 7 days of reserve.

XP Boost pauses with Stamina

Pausing green stamina pauses active XP Boosts and preserves the remaining time. No waste.

Prey Pause

Pause Preys whenever you want. 5 min cooldown.

Trade sorted by recent buys

The NPC trade window shows items you bought last at the top. No more scrolling every time.

Item Lock

Lock your equipment with an e-mail code. Confirming the code unlocks locking and unlocking for 1 hour — then requires the code again. Real anti-hack protection.

Anti-Rooking Protection

A level 700+ character that loses more than 20 levels in 12 hours is disconnected and needs e-mail 2FA to log back in. Only activates on accounts that already confirmed their e-mail (via Item Lock). Auto-unlocks after 12 hours.

Free Loot Pouch

Every player gets the Loot Pouch for free — no need to buy it from the Store. Auto-loot available from the start.