PvP with Risk vs Reward, PvE with progression, solo and party better balanced and a healthier economy with systems that encourage gold circulation, sinks and real PvP incentives.
XP on death, Monster Cores, territory control and real incentives to fight over the world.
Quests, achievements, outfits and mounts rewarded as a real part of character progression.
More gold sinks, better-distributed drains and currency circulation with impact on server longevity.
Auto-loot, helper, world switching and QoL to reduce unnecessary tasks and value your time.
Doing achievements and quests and obtaining mounts and outfits grants Achievement Points, which you spend on the Wheel of Achievement for meaningful character effects — Exp, Loot, PvP damage and overall damage. Collecting becomes a real, rewarding progression path.
Switch between Non-PvP, Open PvP and Hardcore. 15 min cooldown between switches — your char lives in an ecosystem, not tied to one world.
The featured region grants +50% XP, 2x Bestiary and 2x Bounty Task to whoever hunts inside it. The area rotates and encourages diversifying your hunts.
Anyone below the Top 20% in level gets a progressive exp bonus — the further behind, the bigger (up to +100%).
Hunting in Open/Hardcore accumulates Cores (a balance with rising risk). Trade them for XP at the Adventurer's Guild; on death, they become loot on your body for others to grab.
The killer receives the experience lost by the victim. Inspired by classic Hardcore PvP — PvP becomes progression.
Free registration.
Install and join Tibia 2.
Non-PvP, Open PvP or Hardcore. Your character can move across the ecosystem.